> For the complete documentation index, see [llms.txt](https://space-cartels.gitbook.io/space-cartels-first-steps-guide/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://space-cartels.gitbook.io/space-cartels-first-steps-guide/language-english/occupation-of-territories.md).

# Occupation of Territories

Now that we know fulfilling contracts can earn us a significant amount of Amero and that we need Territories to sign them, it's time to move on to one of the most exciting parts of Space Cartels - **combat.**

## **Radar**&#x20;

Access the Radar by selecting **Fight** > **Radar**.

<figure><img src="https://3272943456-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F3s6rBoDVrODXFXkCseln%2Fuploads%2FxLsASOmhp5OhwKRwxPVs%2Fradar-no-commander.png?alt=media&amp;token=4acf4a34-2566-4968-9ca3-b5226df8c694" alt=""><figcaption></figcaption></figure>

The Radar is where you can issue orders to your commanders and use them to occupy nearby territories - both unclaimed and those owned by other players.&#x20;

Initially, the Radar only shows the sector where your base is located. However, later in the game, you will be able to scan nearby sectors and attack other players' territories.

**Each sector contains a base and 4 territories:**

* 2 Bronze Tier territories - indicated by a brown frame,
* 1 Silver Tier territory - indicated by a silver frame,
* 1 Gold Tier territory - indicated by a gold frame.

As you remember, we want to gain the ability to sign a Bronze Tier contract, so we are interested in occupying a Bronze territory.&#x20;

By clicking on a territory square, we can see detailed information about it.

<figure><img src="https://3272943456-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F3s6rBoDVrODXFXkCseln%2Fuploads%2FDxrHn9TAjLHpnchGS61K%2Fclicked-territory.png?alt=media&amp;token=7869d6c6-7104-46d0-84ab-c06ff75d929d" alt=""><figcaption></figcaption></figure>

**At this moment, only two things are essential for you:**

* **Deposit**: tells how much of a specific resource the territory will passively earn per turn. In this case, after occupying this territory, you will earn 10 Steel per turn.
* **Required Power**: information on how much power your commander must have to occupy this territory. Bronze territories always require 50 power points to be occupied.

## **Commander**&#x20;

Now that we have identified the territory we want to occupy, we need to hire a Commander to take it over.

<figure><img src="https://3272943456-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F3s6rBoDVrODXFXkCseln%2Fuploads%2FAF58UU5hCLTYrN8sEZKb%2Fhire-commander.png?alt=media&amp;token=82302e8b-8d7c-419f-a24f-b47f77873aff" alt=""><figcaption></figcaption></figure>

To do this, press the **“Hire Commander”** button or the empty circle above the Radar where, by paying **100 Amero**, we can hire a commander.&#x20;

Each commander initially has **10 Attack, 10 Defense, and 10 Life** - totaling **30 Power Points.**&#x20;

Power Points are calculated by simply adding all the commander's stats together.&#x20;

As you remember, to occupy a Bronze territory, you need **50 power points**, so you must increase your stats by assigning units to the commander.&#x20;

To do this, select the commander by clicking on the circle with their avatar and press the **“Equip”** button.

<figure><img src="https://3272943456-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F3s6rBoDVrODXFXkCseln%2Fuploads%2FyOfXe3f6FyQiYMzjV9Gt%2Fradar-equip.png?alt=media&amp;token=45c87272-2da6-4e6e-a526-4cab699e03df" alt=""><figcaption></figcaption></figure>

A hired commander initially has **1 Reputation point**, and each Reputation point allows assigning **10 units** to them - the number of slots for units is seen in the **lower-left corner.**

<figure><img src="https://3272943456-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F3s6rBoDVrODXFXkCseln%2Fuploads%2FckTNiCzhtW7q3GCcB2gT%2Fcommander.png?alt=media&amp;token=8d6488a1-6202-4aa5-8679-40bd8574c233" alt=""><figcaption></figcaption></figure>

We want to assign **20 units to the commander to have 50 power points**, so we first need to increase the commander's Reputation.&#x20;

To do this, press the **"Training"** button.

<figure><img src="https://3272943456-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F3s6rBoDVrODXFXkCseln%2Fuploads%2FQgbHDuOg4tELP13ruaNW%2Fcommander-training.png?alt=media&amp;token=ef485533-a089-4f65-b38e-81de50b4f637" alt=""><figcaption></figcaption></figure>

As we see, we can increase the commander's Reputation by 1 level by paying **25 Iron Ore and 25 Copper Ore.** In the starter pack, we only receive 20 units of these resources, so we need to buy them on the market.&#x20;

To do this, simply click on the image of each of these resources to go directly to trading it.

<figure><img src="https://3272943456-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F3s6rBoDVrODXFXkCseln%2Fuploads%2FIpCdbz5Ym1xpaP8pPaW4%2Fmarket-copper.png?alt=media&amp;token=2e5d1cb5-8f71-4f25-8b95-ab9347ba8cc1" alt=""><figcaption></figcaption></figure>

Once we have the resources, click the **“Gain Reputation”** button, and we gain one reputation point.

&#x20;Now, press **“Go Back”** and return to where, thanks to the raised reputation, we can now assign 20 units to the commander.

## **Units**&#x20;

In Space Cartels, there are three types of units, each corresponding to a different statistic:

* **Blitz Striker** - 1 Attack Point,
* **Defender Titan** - 1 Defense Point,
* **Lifeline Copter** - 1 Life Point,

Units can be produced in the **Shipyard** building, and they can also be bought on the **Market**.&#x20;

For the purpose of this guide, we buy **10 attack units and 10 defense units** on the Market.&#x20;

*If you can't afford to buy 20 units, you can always sell other resources you have in the Inventory on the Market.*&#x20;

Then, assign them to the commander by pressing the **“Max”** button next to them and finally **“Assign Units”**.

<figure><img src="https://3272943456-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F3s6rBoDVrODXFXkCseln%2Fuploads%2Fd3vLf8xmLDNXvb7Di400%2Fassign-units.png?alt=media&amp;token=ee9842bd-44b3-4458-a05b-65b76267b8b7" alt=""><figcaption></figcaption></figure>

This way, our Commander has gained **50 power points** and can easily occupy the Bronze territory in our sector.

## **Occupying Territory**&#x20;

After returning to the Radar tab and selecting the now-armed Commander, we can choose the Bronze territory we wanted to occupy and then press the **“Go to Territory”** button.

<figure><img src="https://3272943456-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F3s6rBoDVrODXFXkCseln%2Fuploads%2FAyRHCLTVjUvbHnD3U6Nr%2Fgo-to-occupy.png?alt=media&amp;token=3580115c-aa75-4cc2-aaa7-10f88b566d84" alt=""><figcaption></figcaption></figure>

This causes our commander to move to the given area, losing 1 movement point in our case.&#x20;

*Each square costs one movement point. Commanders' movement points are refreshed every turn.*&#x20;

Next, we press the **“Occupy Territory”** button. In the next turn, this territory should already be occupied by us - which means you'll be able to sign your **first Contract!**

<br>
