🔫Occupation of Territories

Now that we know fulfilling contracts can earn us a significant amount of Amero and that we need Territories to sign them, it's time to move on to one of the most exciting parts of Space Cartels - combat.

Radar

Access the Radar by selecting Fight > Radar.

The Radar is where you can issue orders to your commanders and use them to occupy nearby territories - both unclaimed and those owned by other players.

Initially, the Radar only shows the sector where your base is located. However, later in the game, you will be able to scan nearby sectors and attack other players' territories.

Each sector contains a base and 4 territories:

  • 2 Bronze Tier territories - indicated by a brown frame,

  • 1 Silver Tier territory - indicated by a silver frame,

  • 1 Gold Tier territory - indicated by a gold frame.

As you remember, we want to gain the ability to sign a Bronze Tier contract, so we are interested in occupying a Bronze territory.

By clicking on a territory square, we can see detailed information about it.

At this moment, only two things are essential for you:

  • Deposit: tells how much of a specific resource the territory will passively earn per turn. In this case, after occupying this territory, you will earn 10 Steel per turn.

  • Required Power: information on how much power your commander must have to occupy this territory. Bronze territories always require 50 power points to be occupied.

Commander

Now that we have identified the territory we want to occupy, we need to hire a Commander to take it over.

To do this, press the “Hire Commander” button or the empty circle above the Radar where, by paying 100 Amero, we can hire a commander.

Each commander initially has 10 Attack, 10 Defense, and 10 Life - totaling 30 Power Points.

Power Points are calculated by simply adding all the commander's stats together.

As you remember, to occupy a Bronze territory, you need 50 power points, so you must increase your stats by assigning units to the commander.

To do this, select the commander by clicking on the circle with their avatar and press the “Equip” button.

A hired commander initially has 1 Reputation point, and each Reputation point allows assigning 10 units to them - the number of slots for units is seen in the lower-left corner.

We want to assign 20 units to the commander to have 50 power points, so we first need to increase the commander's Reputation.

To do this, press the "Training" button.

As we see, we can increase the commander's Reputation by 1 level by paying 25 Iron Ore and 25 Copper Ore. In the starter pack, we only receive 20 units of these resources, so we need to buy them on the market.

To do this, simply click on the image of each of these resources to go directly to trading it.

Once we have the resources, click the “Gain Reputation” button, and we gain one reputation point.

Now, press “Go Back” and return to where, thanks to the raised reputation, we can now assign 20 units to the commander.

Units

In Space Cartels, there are three types of units, each corresponding to a different statistic:

  • Blitz Striker - 1 Attack Point,

  • Defender Titan - 1 Defense Point,

  • Lifeline Copter - 1 Life Point,

Units can be produced in the Shipyard building, and they can also be bought on the Market.

For the purpose of this guide, we buy 10 attack units and 10 defense units on the Market.

If you can't afford to buy 20 units, you can always sell other resources you have in the Inventory on the Market.

Then, assign them to the commander by pressing the “Max” button next to them and finally “Assign Units”.

This way, our Commander has gained 50 power points and can easily occupy the Bronze territory in our sector.

Occupying Territory

After returning to the Radar tab and selecting the now-armed Commander, we can choose the Bronze territory we wanted to occupy and then press the “Go to Territory” button.

This causes our commander to move to the given area, losing 1 movement point in our case.

Each square costs one movement point. Commanders' movement points are refreshed every turn.

Next, we press the “Occupy Territory” button. In the next turn, this territory should already be occupied by us - which means you'll be able to sign your first Contract!

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